Viele tolle Videos von Computerspielen, bei denen man staunen mag, wie schnell manche durch die Level rasen und wie viel einem normalsterblichen Spieler doch so entgeht.

Speed running, trying to complete a videogame in the fastest time possible, is almost as old as gaming itself. At least, it's almost as old as games that have a definite end point or staging points, since speedrunning a game with infinitely repeating levels is Sisyphean.

This collection hosts downloadable movie files documenting the swiftest possible way to complete videogames, such Quake, Metroid, Zelda and many others, from Speed Demos Archive, Nesvideos and other sources.

Unless specifically noted as an 'emulated' run, all speed runs are done on the original game hardware, using only the normal save points available to a player.


buch bildung Tools hardware Comic Taschenrechner Funktionen lernen wiki server Tipp Linux raspberrypi Geschichten admin podcast review HP35s Mathe Informatik software video Gesellschaft ctf mooc git Spiele TV ldl python Datenbank Bilder Chat Termin cloud gamejam Second Life das-labor Kino importiert programmierung 35c3 Windows screencast esp8266 39c3 Studium Linkliste Spaß ldlmooc e-mail Latex Clonezilla audio Sport llm game-engine Konferenz Text RSS c't ccc Tafelbild JavaScript kunst bloggen hacking Wissenschaft film Twitter fun 34c3 pdf Dortmund